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Post by danielxcutter on Apr 19, 2017 10:15:02 GMT
I remember that there was a houserule regarding charging(which makes Mobility better), a Wizard spell that's similar to Unholy Blight, a homebrewed feat that allows a cleric to prepare an additional domain spell by expending Turning attempts, and a dual-progress theurge class that Angelo has levels in... among others, and a metric buttload of monsters. Any more? Actually, could we just have a list of these things that aren't spoilers, even ones that haven't appeared directly in the comic yet?
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Post by rogonandi on Apr 20, 2017 3:41:10 GMT
Sure, I can think of a few.
An attack of opportunity can be made against an unfriendly moving into one of your threatened squares provided you're aware of the unfriendly approaching you and you haven't already made an attack of opportunity that turn. It's based on the logic that if you see someone coming to attack you, you're gonna wanna get him first. Incidentally this makes the feats Dodge and Mobility quite a bit more useful, and Spring Attack denies the defender the chance to make the attack of opportunity.
There is a level 8 spell called "Miraculous Revival" which is works as the "Heal" spell and activates when the target falls below 0 HP. The duration of the spell is ten minutes per caster level or until it's activated and takes 1 minute to cast (so you're better off casting it before the combat begins.)
Bards can learn the "Heal" spell as a 6th level Bard Spell.
Spells which have a casting time of one round activate during the round you cast them rather than the beginning of your next turn. However, you can't do anything else during this turn, not even take a five foot step.
Rolls of natural 20 or 1 can have more dramatic consequences than simply automatic successes or failures. The person rolling the 20 or 1 have to roll again. Continued rolls of 1 will be more catastrophic and rolls of 20 will be more awesome. Rolling a 1 after the 20 negates the awesome and vice versa and more rolls are needed.
If a Sorcerer or Wizard has the "Wild Spell" metamagic feat, they can cast spells while being in another form just like a Druid can.
There is another form of character stat generation called "The Super Elite Array." The scores given are 17, 16, 15, 14, 12, and 10. It's used because my games are generally high powered ones and the monsters also tend to have better stats than the norm. In fact, when I used to DM games with real people I actually made them re-roll their stats if their combined stat bonus was less than +8 (example: 15, 14, 13, 14, 12, 10 has an overall bonus of +8)
Non-Player characters have the exact same treasure and stats that Player characters do. On the plus side this means if you manage to defeat one the treasure for it is about triple standard. On the minus side this means characters that are your level are every bit as powerful as you are and fighting a group of same-level enemies could prove catastrophic for your adventuring party.
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Post by danielxcutter on Apr 20, 2017 7:18:29 GMT
Sure, I can think of a few. An attack of opportunity can be made against an unfriendly moving into one of your threatened squares provided you're aware of the unfriendly approaching you and you haven't already made an attack of opportunity that turn. It's based on the logic that if you see someone coming to attack you, you're gonna wanna get him first. Incidentally this makes the feats Dodge and Mobility quite a bit more useful, and Spring Attack denies the defender the chance to make the attack of opportunity. Ooooh... that makes Midnight Dodge super good. It's a feat from Magic of Incarnum. You get a point of essentia, and you can invest essentia in the feat for +1 dodge AC per point. Note: Essentia capacity is character level(or was it HD?)/4, round up. Feats can be taken to increase this slightly. Also, that makes all those prestige classes like Tempest or Jaunter better, and Elocater even better - don't even get me started on Elusive Target. Too bad most aren't core and thus don't have a chance of appearing in-comic.[/quote] I'm guessing this is a Cleric spell? It's pretty good in my opinion. Guess Julie's going to be a great backup healer at later levels as well. It suits her quite well, both in role and character. I wish that this was the default. So you've got a fumble/crit sheet for those? Makes sense. How much of an adjustment? I'm guessing +1? Hmm, I guess this is for milestone encounters? I always thought that the Elite Array was weak. This explains a lot. When the party fought random monsters, they'd make mincemeat out of them. When they fought intelligent monsters or NPCs, the fight was never easy. Guess that last fight with the soldiers had a bit of luck in it. Oh, by the way... how'd you change Blackguard? I remember that Bruce was a "Blackguard of Tyranny", which seems to be somewhere between the original prestige class and the Paladin of Tyranny alternate class feature... how does that work?
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Post by rogonandi on Apr 21, 2017 21:35:06 GMT
Well that's mostly because I don't personally like using the word Paladin to anything evil as it seems like an oxymoron to me. Bruce's class works exactly the same as the variant character class already defined in the D&D accessory books and his betrayal of Janice was perfectly in line with the tyranny code of conduct.
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Post by danielxcutter on Apr 22, 2017 0:44:59 GMT
Well that's mostly because I don't personally like using the word Paladin to anything evil as it seems like an oxymoron to me. Bruce's class works exactly the same as the variant character class already defined in the D&D accessory books and his betrayal of Janice was perfectly in line with the tyranny code of conduct. Ah, I see. So no prestige class Blackguard then?
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Post by rogonandi on Apr 23, 2017 7:10:58 GMT
Well that's mostly because I don't personally like using the word Paladin to anything evil as it seems like an oxymoron to me. Bruce's class works exactly the same as the variant character class already defined in the D&D accessory books and his betrayal of Janice was perfectly in line with the tyranny code of conduct. Ah, I see. So no prestige class Blackguard then? Not when you can do the thing you want from the beginning. When a Paladin becomes corrupted and evil, their ex-Paladin levels become levels from the appropriate Blackguard type that most matches their alignment.
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Post by danielxcutter on Apr 23, 2017 8:37:21 GMT
Ah, I see. So no prestige class Blackguard then? Not when you can do the thing you want from the beginning. When a Paladin becomes corrupted and evil, their ex-Paladin levels become levels from the appropriate Blackguard type that most matches their alignment. Hmm... I see. So Bruce used to be a proper Paladin...
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