I was thinking about the Aura of Courage of the paladin and have a question about its effect on the roleplaying side of things. Fear is a primal part of being human it shapes our thoughts and directs our actions. A paladin has no fear, ad all. Would this lack of fear change the character is personality? As a example if a palladin sees something that he finds disgusting then normally "fear" would make him want to leave the area. With a lack of fear would the paladin turn to the other respond to disgust, anger an become a more violent person? Or what about doubt, having no fear of being wrong. This could possible make the paladin more of a fanatic.
In short do you people think that being fearless have a effect on the personality, and if so how?
Depends on the personality of course, but the closest real life example would be something called "bilateral amygdala damage" and apparently greatly reduces fear and aggression which can make the person with that more friendly and laid back.
Personally, I'd go with a friendly and curious person as the main personality traits.
You could also play the character as cocksure. Without fear, there wouldn't be any doubt. So, of course, the plan I've decided on as Mr. Paladin is going to work. No, I don't need your advice Mr. Wizard. At it's worse, you could become an arrogant paladin. Perhaps that is why Paladins are meant to have a code of conduct?
There is a good scene in Order of the Stick where Redcloak compares paladins to the undead since they lack the Flight or Fight response. I'm having trouble finding it right now but I'll post a link later if I find it.